Visualization
The Visualization panel controls node and edge geometry, material and lighting presets, edge styling, and on-render text labels. It requires a graph to be loaded. The rendering geometry itself is created by Setup Visual (in the Data panel, Step 4), which instances node spheres and edge cylinders through Geometry Nodes.
Subpanel: Appearance
| Control | Description |
|---|---|
| Node Size | Base radius of node glyphs. |
| Node Resolution | Tessellation of the node primitive. |
| Node Shape | Glyph shape used for nodes. |
| Attr Mult (node) | Multiplier applied when node size is driven by an attribute. |
| Edge Thickness | Base radius of edge tubes. |
| Edge Resolution | Tessellation of the edge primitive. |
| Attr Mult (edge) | Multiplier applied when edge thickness is driven by an attribute. |
| Show Arrows | Adds direction arrows; exposes arrow Size and Position along the edge. |
| Update Appearance | Applies the appearance settings to the geometry. |
Subpanel: Scene Setup
| Control | Description |
|---|---|
| Material Preset | A predefined material style; Apply Preset assigns it. |
| Lighting | A lighting rig preset; Setup Lighting builds the lights in the scene. |
Subpanel: Edge Style
Controls the geometric routing of edges, from straight tubes to bundled, curved, orthogonal, and tapered styles.
| Control | Description |
|---|---|
| Preset | A named bundle of style settings. |
| Type | The routing type: straight, Curved, Quadratic, Arc, Tapered, Orthogonal, or Bundled. The settings below change with the type. |
| Curve Settings | For curved types: Curvature, Segments, and Direction. |
| Orthogonal Settings | For orthogonal edges: Style and Segments. |
| Bundling Settings | For bundled edges: Strength, Iterations, Compatibility threshold, and Segments. |
| Taper Settings | For tapered edges: Start Thickness and End Thickness. |
| Multi-Edge Handling | Auto-Offset Parallel Edges (with Offset Distance) and Self-Loop Radius. |
| OSMnx Options | For OSMnx graphs: Preserve Street Geometry keeps the original curved street shapes. |
Quick presets
One-click presets emulate familiar tools and use cases: Gephi, Cytoscape, Schematic, Bundled, Flow, and Minimal.
| Action | Description |
|---|---|
| Apply Edge Style | Applies the configured style to the graph. |
| Preview (eye icon) | Previews the style without committing. |
| Reset (loop icon) | Restores straight edges. |
Subpanel: Text Labels
Note
Enable the overlay with the checkbox in the subpanel header. Labels are composited over the final render using the scene camera and render resolution.
| Control | Description |
|---|---|
| Source | Where label text comes from; choose Attribute to label by a named attribute. |
| Attribute | The attribute to display (when source is Attribute). |
| Number Format | Format type (float, scientific, percentage…), decimals, thousands separator, and optional prefix/suffix. |
| Size Mode | Fixed, Proportional, or Adaptive (adaptive compensates for perspective). Exposes Base Size and/or Scale Factor. |
| Visibility | Max Distance beyond which labels hide, and Depth Occlusion so labels behind geometry are hidden. |
| Attribute Filter | Optionally show labels only for nodes matching an attribute/operator/value condition (e.g. degree above a threshold). |
| Font | System font or a custom font file. |
| Appearance | Text color and an optional background with color and opacity. |
| Auto Update | Periodically regenerates the overlay (with an interval); start/stop the modal updater. |
| Generate / Update / Remove | Build, refresh, or remove the overlay image. |