Download

The Download panel imports a street network from OpenStreetMap into Blender. It is the entry point of the OSMnx tab — every other panel operates on the graph it creates.

Step 1 — Download method

Pick how the area is defined; the inputs change with the method.

Method Inputs
Place A place name geocoded by Nominatim (e.g. Madrid, Spain); the Geocoder Result # disambiguates multiple matches.
Multi-Place Several place names, one per line, unioned into a single graph.
Point A Latitude/Longitude center plus a Radius (m).
Address A postal address plus a Radius (m).
BBox Manual North / South / East / West bounds.
Polygon A mesh object whose vertices are treated as (lon, lat).
XML A local .osm XML file.

Step 2 — Network Type & Filter

Control Description
Custom Filter Preset A predefined filter. When set to anything but None, the network type is ignored.
Network Type drive, walk, bike, etc. (only used when no preset is active).
Advanced Filter A raw Overpass filter string for full control.

Step 3 — Options

Control Description
Simplify Collapse interstitial nodes into clean edges.
Keep Curved Geometry Retain the true edge geometry instead of straight lines.
Truncate by Edge Keep edges that cross the boundary rather than cutting them.
Retain All Keep all components, not just the largest connected one.
Scale Factor Scale applied to the imported coordinates in Blender.

Import from OSM runs the download and creates the network object.

Step-by-step tutorial

For a worked example using Burjassot, follow Download a street network.

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